Audaspace 1.3.0
A high level audio library.
Loading...
Searching...
No Matches
IFileInput.h
Go to the documentation of this file.
1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
25#include "Audaspace.h"
26
27#include <memory>
28#include <string>
29
31
32class IReader;
33class Buffer;
34
41{
42public:
49 virtual std::shared_ptr<IReader> createReader(std::string filename)=0;
50
57 virtual std::shared_ptr<IReader> createReader(std::shared_ptr<Buffer> buffer)=0;
58};
59
The main header file of the library defining the namespace and basic data types.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality.
Definition: Buffer.h:34
The IFileInput interface represents a file input plugin that can create file input readers from filen...
Definition: IFileInput.h:41
virtual std::shared_ptr< IReader > createReader(std::string filename)=0
Creates a reader for a file to be read.
virtual std::shared_ptr< IReader > createReader(std::shared_ptr< Buffer > buffer)=0
Creates a reader for a file to be read from memory.
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition: IReader.h:35